Fact checking is important. When writing fiction, it’s easy to let the facts fall through the cracks. After all, who needs them?
At a reading at Saint Rose, Megan Abbott described the amount of fact checking that went into her novel Queenpin. I remember her saying that people were quick to point out her misuse of gun types in certain situations. A musket? In 2004? You must be crazy, woman. Of course, that’s not the example she used, but the only one I can think of.
So what am I doing today? Googling the rules of Manhunt.
But, it’s one of those games that have a million different rules that vary based on location, style of play, etc.
Here are my findings:
- You need to set boundaries.
- There are two teams. One team hides and one team hunts (weapon free, of course).
- If one kid has asthma, put him on a team with someone who can run faster–to be fair.
- There may or may not be a base for each team.
- Don’t hide behind cars. It’s dangerous.
- The hiding team tries to make it back to base without being tagged. If tagged, you turn into a hunter for the opposing team. See: The Walking Dead.
- Or, the hunting team searches until all of the hiders have been tagged.
- There may or may not be a time limit.
- There may or may not be a winner.
So what exactly are my findings? I think I did too much research. Games may be one of those things that don’t need to be fact-checked, due to their ever-changing nature.
Pages written today: 1.